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More thoughts on stories and agendas

Originally published at Quantum Matrix Scribe. Please leave any comments there.

In my last post, I left out a pretty big thing: the considerations of story. I focused mostly on the social factors, which probably should be be left to someone more with more expertise than I. But story is something that I focus on relentlessly.

Simply put, nothing is superior to a story in a fictional tale. Nothing. The story is paramount. If the plot is sacrificed, if the characters are enslaved, if the setting is warped, if the tone is disrupted, if any of these and more are corrupted, the story dies. It can no longer work. If it still moves, it’s either a misshapen zombie, lumbering around without any heart or soul, or a caricature, something to be laughed at. (Anime is chock full of examples: Sailor Moon had two lesbian characters turned into cousins, with appropriately bemusing results, while old Gundam shows tried to remove handguns and replace them with “Disco Guns,” which just annoyed anybody. Yu-Gi-Oh decided to just drop the guns entirely and have guards point their fingers at interlopers, but since Yu-Gi-Oh is an execrable show anyways, I’m not sure that was its biggest concern.)

We can’t allow people like Cheryl Healton of the American Legacy Foundation to start imposing their own agendas on our stories, to force writers to sacrifice essential elements to please these political demagogues, lest all of our literature and fiction ends up as stale and dead as Soviet literature. (And if that happens, we’re fucked.) If they really want to make sure that films don’t have smoking in them, maybe they should go and write their own bloody stories. And see if anybody watches them.

The people at Legacy aren’t in the business of writing stories, and probably don’t have any idea how, since they aren’t writing them. If they did, maybe they would realize how bad it is to mess with them.